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Game Introduction

In this game, you will play as a Forest Ranger who is lost in a jungle transformed by a strange happening during an animal tagging mission. During the night, due to some mystical energy, all animals are turning dangerous. This is a survival game where you have to take care of your thirst, hunger, and health.

Your Goal

You have to survive the jungle, find ruins and emeralds (“Manis”) that are linked with this anomaly, and solve the mystery. Build your base strong, take help from animals. Survive the jungle and find the ruins. Defeat big enemies and gain emeralds.

Project Synopsis

Game Engine : Unity

SDK & Tools : Steam SDK

3D Design Tool : Blender

Other Assets : Asset Store

Completion
Demo 100%

Survival, Build, Craft

Players must gather resources, craft tools, and build structures to survive. The game emphasizes resource management, base-building, and crafting systems essential for survival in the dangerous jungle.

Challenge

Creating a complex crafting and building system that fits seamlessly into the game while ensuring a balance between player progression and difficulty.

Solution

We implemented workstations (storage, repair, cook, craft) and designed a carriable system that allows players to create their own carriables.

Custom Building ROTF

Wildlife Interaction and Allie

Players encounter wildlife affected by the anomaly, where they must choose allies carefully. Some animals can assist, while others pose significant threats.

Challenge

Designing an interaction system where wildlife AI behaves dynamically and naturally, while maintaining tension in the horror environment.

Solution

A modular procedural motion system using springs allows the camera and wieldable to respond fluidly to player actions, creating immersive wildlife interactions while enhancing the horror atmosphere.

Unravel the Anomaly

Exploring the world is key to solving the mystery behind the jungle’s transformation. Players must uncover clues in ancient ruins while facing supernatural threats tied to the anomaly.

 

Challenge

 Building a non-linear narrative that offers meaningful exploration while maintaining pacing and suspense in a vast open world.

Solution

We integrated a time manager to control in-game time, combined with a day-night cycle component. This helped shift the environment from tense survival by day to full horror at night.

Deer Red ROTF
ROTF Jungle View

Dynamic Jungle Setting

The jungle is ever-changing, with day and night cycles creating a dynamic survival environment. The day offers challenges, but the night brings new horrors as the anomaly grows stronger.

Challenge

Designing a jungle with procedurally evolving landscapes that maintain tension and fear.

Solution

We are incorporating a sleeping system that progresses time and integrates with in-game elements like campfires and resource respawning, allowing players to control the environment while keeping them engaged in survival and horror.

Varied Enemy Encounters

Players face a wide range of enemies, from aggressive animals to supernatural creatures. Combat is varied, requiring different strategies for each encounter.

 

Challenge

Implementing unique enemy behaviors that adapt based on player actions and time of day.

Solution

We built an AI system that responds dynamically to player interactions and environmental changes, paired with a modular crosshair system for ranged and melee combat. We also developed a wieldable system with firearms and melee attacks, allowing fully customizable attacks.

Golem Boss Fight Scene ROTF

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ROTF Character