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School - VR

Step Into the Future of Education with VR School


An immersive virtual classroom platform that bridges the gap between teachers and students, enabling interactive learning with cutting-edge VR and AR technology.

Revolutionizing Education with Immersive Learning

“VR School” is a next-generation educational platform that transforms traditional learning into a highly interactive and immersive virtual experience. Designed to work seamlessly with various VR headsets (Oculus Quest, HP, HTC) and Android devices, this platform bridges the gap between physical and virtual classrooms, empowering educators and students alike with advanced tools for teaching, learning, and collaboration.

Tech Stack

  • Unity
  • React + Three.js
  • Photon Networking
  • Blender
  • VR SDK

Challenges & Enhanced Solutions

Seamless Voice Communication

Challenge

Ensuring clear and real-time communication in a networked environment

Solution

Implemented Photon Voice with auto-detection for lag-free, high-quality voice interaction. Added noise suppression and multi-language voice transcription to cater to diverse classrooms

Cross-Device Compatibility

Challenge

Supporting a wide range of devices without performance degradation

Solution

Developed a universal cross-platform system that provides a unified experience on VR headsets and mobile devices, allowing students to participate in real-time from any compatible device

Interactive and Scalable Avatars

Challenge

Balancing performance and customization in a multi-user environment

Solution

Teachers have fully articulated, customizable avatars, while students use optimized, scalable avatars that maintain fluid network performance

Required Content Accessibility

Challenge

Providing seamless access to educational content during sessions

Solution

Enabled teachers to upload slides, PDFs, and multimedia content, viewable in VR or on Android devices, ensuring inclusive learning for all participants

The School VR Future

AI Learning

AI-driven personalization for adaptive learning pathways

Multi-Language

Multi-language support for global accessibility.

STEM Education

Advanced simulations for STEM education

LMS Platform

Integration with LMS platforms like Moodle or Canvas.

Virtual Reality

Latest Tech Stack

Tech Stack

  1. Development Frameworks: Unity (VR/AR), WebXR API.
  2. Networking & Communication: Photon PUN 2, Photon Voice, Mirror Networking.
  3. Content Management: Firebase, AWS S3 for slide and media uploads.
  4. VR/AR Integration: ARKit, ARCore, Oculus SDK, SteamVR.
  5. Data Analytics: Python (data processing), Google Cloud AI for real-time insights.
  6. Cross-Platform Tools: React Native for Android integration, WebGL for browser-based VR.

Key Features & Additions

FAQ

VR School is an immersive virtual classroom platform that allows teachers and students to interact in a 3D virtual environment using VR headsets and mobile devices. It offers features like custom avatars, networked whiteboards, and voice chat for a near-real classroom experience.

VR School is compatible with popular VR headsets like Oculus Quest 1 & 2, HP Reverb, HTC Vive, and Valve Index. Students can also join using Android devices for mobile access.

 

Yes, VR School can be customized for various age groups, from primary school students to higher education learners, ensuring age-appropriate design and content.

Yes, teachers can upload slides and PDFs directly into VR School using their devices (e.g., Oculus Quest). These materials are displayed in the virtual environment for all students to view.

Currently, the teacher controls the whiteboard, but students can view it and participate in discussions or activities related to its content.

 

A stable internet connection with at least 10 Mbps download/upload speed is recommended for the best experience.

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