“Social VR” is an interactive virtual reality platform designed for building meaningful social connections. It enables users to meet, interact, and engage in immersive 3D environments through customizable avatars, spatial audio, and interactive activities. Built for both personal and professional use, Social VR provides a safe, inclusive, and engaging space for virtual meetups, events, and collaborative experiences.
Tech Stack
Unity with XR Interaction Toolkit, Blender
Photon PUN 2 and Photon Voice
OpenXR, Oculus SDK, and SteamVR
WebXR and ARCore
Python (Flask), MongoDB
Google Analytics
Key Features
Networking Performance: Managing large-scale multi-user environments while ensuring low latency.
Inclusivity: Providing a consistent experience across VR and non-VR platforms.
User Safety: Ensuring moderation and security in social interactions.
Used Photon PUN 2 and Photon Voice for scalable, low-latency networking and spatial audio.
Built a hybrid system allowing seamless transitions between VR and non-VR modes.
Implemented robust moderation tools, end-to-end encryption, and AI-powered content filters for user safety.
XR Integration
ARKit, ARCore, and VR headsets (Meta Quest, HTC Vive)